Build with Passion!
Building responsive, block-based e-commerce and web solutions optimized for performance.
Overview
Static images can't fully communicate mechanical flow, spatial dimensions, or mechanical kinematics. Using Three.js and custom shader logic, I render functional 3D models with interactive OrbitControls, dynamic lighting, and real-time animation.
Bridging the gap between industrial design and modern web technology. I build interactive 3D environments and real-time WebGL experiences that bring mechanical concepts, CAD assets, and complex kinetic models directly into the browser.
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Transpose is the rebuild and Original is
the referance offline site.
The Method in the Madness
Analizing Phase
Overview: A web-first interactive 3D showcase designed to simulate mechanical assemblies and industrial concepts in real time without heavy plugins or video renders.
Execution: Modeled and textured clean assets in Blender, then optimized and rendered via Three.js with baked lighting maps, smooth OrbitControls, and custom animation loops.
Tech Stack: Three.js, WebGL, JavaScript (ES6+), GLSL Shaders, Blender.
Technical Capabilities
Let's chat about your project. No pressure, no jargon — just a straightforward conversation about what you need.